- X3 Albion Prelude Stock Exchange Guide
- X3 Albion Prelude Stock Exchange
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New Stock Exchange feature allows advanced investment strategies Improved graphics quality setting for high end machines Improved UI introducing charts to visualize economic developments Support for head tracking Note: X3: Albion Prelude will not be compatible with save-games from X3: Terran Conflict. OS: Windows XP (SP-2), Vista SP1. X3 stock exchange stock exchange x3 albion prelude. Uad plugins free download. Csveditorpro2 4 18 – csv editor and exporter. Made with community trading software finds the x3 space game for, earn money can. Medical billing business of computers, bridging the latest game x3: x3ap stock, seminars, really do my x3ap xtended mod. Tinasoft easycafe 2.2 14 crack free download. Free evtx viewer for a mac.
Board Index » X Universe » X3: Albion Prelude » Stock Exchange. do you use them. Posted 8 years ago.
bozo64r
Ech mesh!
I have invested now 27million credits (all i had) into the stock market. I put a Satalite in the stock exchange's and kept monitoring it. I now 51million credits I bought all 172000 shares in a company, and that is steadily increasing after paying 10 million for the shares it has a net profit of about 2million at the moment, I calculate at least 20 million net profit if the shares reach highest point.
What are your dealings with the stocks and shares?
What are your dealings with the stocks and shares?
Posted 8 years ago.
Sinxar
Hugonaught
I quit AP for various reasons (that I complained about here) but I did the stock market thing when i had an upgraded Vulture and a handful of credits (Teladi Trafficker start). The funny thing about this is that it was apparently nerfed but I have yet to see any difference. That thread should be near the top still i think. Anyway yea I used it and it kinda broke the game for me. While i like credits, I didn't have to work for them at all and made insane profits.
I wanna play through it. where is 2.0 when you need it!?
here it is, save you the trouble of looking for the post (if you were going to).
Hey its me again. I just started playing AP a few hours ago. Got kinda bored with my current TC game.
What do you think of the stock exchange?
I started as 'Teladi Trafficker' to shake it up a little bit. I usually start as 'Humble Merchant' but the Argon bore me. Anyway I repaired my Vulture and did a few trade runs. Didn't take long to get some speed upgrades. man that Vulture is SLOW. Something like 46 m/s base speed. Eventually I got a bit over 20k credits with a decently upgraded ship. This took maybe an hour of trading. I finally stop in the stock exchange and pay the man 10k credits. 2 hours later im sitting on 133 million credits. I feel like im cheating. Is this normal!?
All I was doing is buying from the 'Natural' group. I noted that some of them, the index would go over 100 then drop to 20 or 30. Once I got around 5 million I started doing this with multiple wares and the credits kinda piled up very quickly. It was uncommon to come out with less than 2.5mil profit per ware in just a few minutes.
Obviously I can't buy much in the way of ships/stations yet but do you guys use the stock exchange? Am I cheating? I thought there was a nerf included in the patch.
What do you think of the stock exchange?
I started as 'Teladi Trafficker' to shake it up a little bit. I usually start as 'Humble Merchant' but the Argon bore me. Anyway I repaired my Vulture and did a few trade runs. Didn't take long to get some speed upgrades. man that Vulture is SLOW. Something like 46 m/s base speed. Eventually I got a bit over 20k credits with a decently upgraded ship. This took maybe an hour of trading. I finally stop in the stock exchange and pay the man 10k credits. 2 hours later im sitting on 133 million credits. I feel like im cheating. Is this normal!?
All I was doing is buying from the 'Natural' group. I noted that some of them, the index would go over 100 then drop to 20 or 30. Once I got around 5 million I started doing this with multiple wares and the credits kinda piled up very quickly. It was uncommon to come out with less than 2.5mil profit per ware in just a few minutes.
Obviously I can't buy much in the way of ships/stations yet but do you guys use the stock exchange? Am I cheating? I thought there was a nerf included in the patch.
Posted 8 years ago.
Roguey
Please insert pizza!
Im not much of a fan of the stock-market: a wall of numbers isnt very exciting for me. I have also put X3AP on hold: mainly as there is no Terran plot (started as the Terran Commander). However I do plan on restarting when v2.0 comes out, and ill pick Argon so I can do the plot.
Posted 8 years ago.
Ripskar
TL Hijacker
I don't use it as often after the 1.1 patch.
Missions are more lucrative. I think Egosoft responded too powerfully to the concerns of SETA exploiters rendering the SX of little use to anyone who doesn't exploit SETA.
As for the game in general, I'll probably be adding the plot from the Terran Revitalization Project at some point.
Missions are more lucrative. I think Egosoft responded too powerfully to the concerns of SETA exploiters rendering the SX of little use to anyone who doesn't exploit SETA.
As for the game in general, I'll probably be adding the plot from the Terran Revitalization Project at some point.
Somewhere out there is a Cobra Mk III with my name on it.
It isn't mine, some rando actually wrote my name across the side of his ship.
It isn't mine, some rando actually wrote my name across the side of his ship.
Posted 8 years ago.
bozo64r
Ech mesh!
I have never taken advantage of SETA to get money. I always let it do its own thing. It is handy when you buy shares in a company, it tells you if the shares goes up or down, if you buy the stocks of a ware.
Posted 8 years ago.
DmytroRudoy
http://www.mediafire.com/?mth61cfnn8ssbat
Here is my chart in excel that i got from Stock Exchange - i use it to determine where the demand is the greatest and and possible incomes and so on, (it is on day 16!!!). There still a lot of that i will add later on, for my personal use (i am not even sure what is more fun for me - playing the game or making this type of charts). I separated Terran and CommonWealth since that annoying war zone does not allow my Trading Stations to transfer goods effectively - so i just treat it as separate economy.
Also i would like to hear any ideas that are easy to accomplish - to make this charts even more useful in managing your trading network.
Here is my chart in excel that i got from Stock Exchange - i use it to determine where the demand is the greatest and and possible incomes and so on, (it is on day 16!!!). There still a lot of that i will add later on, for my personal use (i am not even sure what is more fun for me - playing the game or making this type of charts). I separated Terran and CommonWealth since that annoying war zone does not allow my Trading Stations to transfer goods effectively - so i just treat it as separate economy.
Also i would like to hear any ideas that are easy to accomplish - to make this charts even more useful in managing your trading network.
Posted 8 years ago.
bozo64r
Ech mesh!
I don't understand how to use the chart.
And god do I hate Pivot tables. drive me crazy.
And god do I hate Pivot tables. drive me crazy.
Posted 8 years ago.
DmytroRudoy
Yes, this chart is hardly helpful for stock exchange, but very useful for deciding where to build your complexes. Or if you like to 'cheat' - where to importexport a lot of material to manipulate stock prices. Or deciding in which direction to set up your trading station network. But since my chart was made on day 16th of game play, it is probably useful only for those who want general outline (i wish somebody posted something similar, but since nobody did - i created my own)
Posted 8 years ago.
Triscopic
I have a love/hate relationship with the stock exchange feature. It's great for getting started quickly in the game - my biggest problem with the X series was always in getting enough seed money together to start building complexes and getting multiple ships decked out.
On the other hand it does sort of feel like cheating. I very quickly racked up my first 50 million credits just by buying at company stock at 98-100 and selling once it hit 90. I then started to hold onto stock until it hit the 60s and fairly quickly brought my cash up to 250 million. At this point all I owned was my starting Nova Prototype, a fairly well charted galaxy map (I had to do something) and one well used SETA.
So I'm torn - it's great to have a new, easier way to get started (as it's complex management, fleet building and sector invasion that I've always found to be the real fun) but it does feel a bit too easy. I'm glad there's a limit on the number of company shares available as that at least caps the amount of exploitation. I think I'd rather have it than not have it though.
(fyi, first time posting, but a very long time fan of the site, Mr R)
On the other hand it does sort of feel like cheating. I very quickly racked up my first 50 million credits just by buying at company stock at 98-100 and selling once it hit 90. I then started to hold onto stock until it hit the 60s and fairly quickly brought my cash up to 250 million. At this point all I owned was my starting Nova Prototype, a fairly well charted galaxy map (I had to do something) and one well used SETA.
So I'm torn - it's great to have a new, easier way to get started (as it's complex management, fleet building and sector invasion that I've always found to be the real fun) but it does feel a bit too easy. I'm glad there's a limit on the number of company shares available as that at least caps the amount of exploitation. I think I'd rather have it than not have it though.
(fyi, first time posting, but a very long time fan of the site, Mr R)
Posted 8 years ago.
Roguey
Please insert pizza!
hi there and welcome to the site Triscopic.
hmmm. I can see what you mean about its kind-of cheating, especially if youre sitting there with 250 million in an Nova. For me I wish they put the effort into something else than the stock-market. what about sub-systems, or the return of the BBS or something? A stock-market wouldnt be something I would personally pick to put into X, after-all its confusing enough without a wall of numbers
hmmm. I can see what you mean about its kind-of cheating, especially if youre sitting there with 250 million in an Nova. For me I wish they put the effort into something else than the stock-market. what about sub-systems, or the return of the BBS or something? A stock-market wouldnt be something I would personally pick to put into X, after-all its confusing enough without a wall of numbers
Posted 8 years ago.
Triscopic
'.the return of the BBS.'
Yes, I was very sad not to see that, especially as there are scripts for TC that did it which showed that people wanted it back. I was actually very surprised to find it hadn't made a comeback to be honest.
(I like the 'new' mission system but that doesn't mean BBS has no place. Far from it.)
Yes, I was very sad not to see that, especially as there are scripts for TC that did it which showed that people wanted it back. I was actually very surprised to find it hadn't made a comeback to be honest.
(I like the 'new' mission system but that doesn't mean BBS has no place. Far from it.)
Posted 8 years ago.
Ripskar
X3 Albion Prelude Stock Exchange Guide
TL Hijacker
Indeed with the war I'd have thought BBS would open all sorts of new possibilities.
Somewhere out there is a Cobra Mk III with my name on it.
It isn't mine, some rando actually wrote my name across the side of his ship.
It isn't mine, some rando actually wrote my name across the side of his ship.
Posted 8 years ago.
Alpharius77
I quit AP for various reasons (that I complained about here) but I did the stock market thing when i had an upgraded Vulture and a handful of credits (Teladi Trafficker start). The funny thing about this is that it was apparently nerfed but I have yet to see any difference. That thread should be near the top still i think.
Anyway yea I used it and it kinda broke the game for me. While i like credits, I didn't have to work for them at all and made insane profits.
I wanna play through it. where is 2.0 when you need it!?
here it is, save you the trouble of looking for the post (if you were going to).
- Sinxar
Anyway yea I used it and it kinda broke the game for me. While i like credits, I didn't have to work for them at all and made insane profits.
I wanna play through it. where is 2.0 when you need it!?
here it is, save you the trouble of looking for the post (if you were going to).
- Sinxar
Like a guy on the Egosoft board said. If you dont like the stock exchange, or any other perceived exploit, the answer is simple. Don't use it. Shouldn't let that stop you from playing the game altogether. But thats just this guys opinion. Anyway, to each his own. Happy hunting.
'Courage will carry you only so far; overwhelming firepower will take you the rest of the way' -- Unknown Infantryman
Posted 8 years ago.
Seygantte
Beep Boop
I use the corporate stock exchange because, due to combat being my primary interest, I don't have the economic influence to affect individual wares. I currently have about 100mil invested in it, and I usually make a 30-50% profit depending on the company.
Posted 8 years ago.
martimus
It is a great feature to get you started. It is limited in how much you can make, with the exception of using the hauling exploit. I dont bother with it anymore, as I only make around 1M per transaction, but I do use the Corporate exchange for larger, yet slower profits.
X3 Albion Prelude Stock Exchange
Posted 8 years ago.
X3 Albion Prelude Stock Exchange Greyed Out
bozo64r
Ech mesh!
I had a turn in a good direction on the markets, my shares in companies went up! I was happy, I had invested over 250million credits, just looked at my Net Profit, and it seems I have 56million net profit, an they don't seem to be going down, although knowing the X games they will.
X3 Albion Prelude Unlocking Stock Exchange
X3 Albion Prelude Stock Exchange Tips
You need to log-in to post here.X3 Albion Prelude Download
- Bridging the gap between X3:Terran Conflict and the upcoming X Rebirth
- Improved user interface
- New Stock Exchange feature
- A huge war and lots of new missions and ships!
Egosoft is very pleased to announce the release of X3: Albion Prelude, a new episode in the story of X3: Terran Conflict. X3: Albion Prelude reveals an X Universe in flux - the simmering tensions and conflict of ideologies between Earth and the X Universe's Commonwealth has escalated into a war on a scale never before witnessed in the X Universe. With the fleets of the X Universe's main races battling the forces of Earth, corporations old and new gain an increasingly large stake in the future direction of the X Universe. Corporate expansion and technological breakthroughs will provide the X Universe with a quantum leap forward in economic development, but the road to the new status quo is a rocky one and only the bold or ruthless will make the whole journey.
X3: Albion Prelude provides a welcome bridge from the X Universe we know and love to the X Universe that will be experienced in X Rebirth. This new adventure will also feature more than 30 new ships and stations. A new Stock Exchange feature will enable players to speculate in local markets in a bid to increase their wealth. With this will also come tools to monitor and analyse economic developments and progress. Users with high-end machines will also benefit from some improved graphical quality settings. It is important to note that X3: Albion Prelude will NOT feature savegame compatibility with X3: Terran Conflict.
For owners of the X Superbox, X3: Albion Prelude will be available as a free download on Steam, while for owners of X3: Terran Conflict it will be available at the 'add-on' price of €9.99. For players new to the series, X3: Terran Conflict and X3: Albion Prelude will be available for purchase as a bundle. Time your purchase right and you could enjoy substantial discounts in the Steam holiday sale too!
X3: Albion Prelude will be available on Steam or direct download in English, German, French (text and audio) and Italian (text only) languages. X3: Albion Prelude will also soon be available for MAC OS through the Apple App Store and Deliver2Mac. A boxed retail version of X3: Albion Prelude will also be available for the PC early in 2012.
In order to find out a bit more about Albion Prelude and get some inside info on its surprising arrival, I grabbed a few moments with some of the development team to ask them some questions about it.
Q: What!? Why?
A: [CBJ] With the development of X Rebirth still going strong and the hunger for information about it among members of the Community even stronger, we realised that the Universe the player would be entering on its release, although nominally the same, would be almost unrecognisable in shape and scale. There are a number of key events that take place in the X Universe which affect how it develops. These events are, we concluded, too important to gloss over in a Rebirth intro video and too complex to try and convey in a Rebirth press release. We took the decision to provide a 'bridge' in the saga to try and tell the story of these events.
Having been heavily involved in the development and organisation of the original X3: Terran Conflict release, I personally felt there was some unfinished business to take care of before we moved onto the next chapter of the Egosoft story. There was a growing feeling that members of the community wanted one last 'fix' of X3 to keep them going. There have been some really good mods released for Terran Conflict over the last couple of years, so we felt it would also be appropriate to draw on the talents and products of some of the community's finest in order to help in Albion Prelude's relatively accelerated development cycle. On the subject of modding, we also wanted to give the people even more scope to modify the game. To that end we've added more script commands, more access to the UI from scripts, more global variables, and more MD features.
Q: What's the Albion in the title?
A: [Markus Pohl] Albion was only recently discovered when the new game starts. What makes it stand out from other systems is the fact that it has an excessive amount of mineral resources, because the main planet of this system is geologically unstable and appears to be breaking apart. Two of the largest corporations are now competing to make use of this unique system; the Plutarch Mining Corporation (PMC) have mineral monopoly on their mind wherever they operate and they see Albion as a chance to tighten their grip on the whole Argon economy.
Jonferson Space Dynamics Division (JSDD or Jonferco), on the other hand, are a high-tech organisation specialising in propulsion technology. They can build accelerator gates based on the same technology used in the Terran system and want to improve this technology to build a highway system. They see Albion as an example of how the whole universe could eventually bring a lot more of its economy into open space.
Q: What can you tell us about the development of Albion Prelude?
A: [BurnIt!] Well, my primary focus was on implementing the war system for the game together with Klaus. But when that was still in the very early planning phase I spent some time adding new script commands and among other things I got to play with the new graph display CBJ just implemented.
When I got to the war system this was a whole new dimension of game functionality. Where we only affected the universe in little bits before, having some stations built or destroyed, the scope of an actual war spanning multiple sectors was much larger. Keeping track of all the involved objects, setting up scenarios and changing several sectors depending on who is currently winning (and also taking into account how the player can influence our plans ;)) was something that we have never done before. In the end we hope all our hard work will pay off and the players will have a lot of fun doing their part for the war effort, be it on the front line or further back supplying the fleet with what they need to win!
Q: The trailer video for Albion Prelude is a little different to what we're used to. Can you tell us a bit more about it?
A: [metalvenom] There was talk in the office at Egosoft of maybe including some limited live-action footage for this project. I just so happens that I have a very nice DSLR camera that can shoot HD video (I finally found a use for it!). After locating some talent that I thought would suit the part, I set out to buy some lighting equipment. I walked into my flat the following week with a truck-load of studio lights, a huge green screen and some tripods. My girlfriend was not too impressed that I turned our living room into a film studio (no dinners for week ;) ). This was the first time I've worked with green screen and it was quite a challenge but also very rewarding. I merged this live footage with some normal in-game action and Alex Preuss, Egosoft's lead artist, was kind enough to take time out of his hectic schedule to help with some CGI work that really brought this video together. So in this new video expect a nice blend of in-game footage, live action and CGI.
Q: X3AP will include a new Stock Exchange feature. Can you tell us a bit more about how this works?
A: [mark_a_condren] The Stock Exchange adds another element to the TRADE and THINK parts of the game. Early on in the game before you have your own trader ships and stations you can be a bit limited in the ways you can get the credits coming in, and let's face it, flying from station to station yourself early on can get a bit repetitive. The Stock Exchange provides another avenue to try to build your fortune, or possibly lose it. Each cluster of sectors owned by a particular race or faction may have a Local Stock Exchange present. With the introduction of the Stock Exchange some Trading Stations in central sectors have started advertising as Stock Exchange stations in an attempt to draw in new customers and clients.
The Stock Exchange is by no means a sure thing for making credits; you can lose them just as fast as making them if you don't invest wisely. The more 'THINK' you put into your investments the more credits you are likely to make. Working out just when to buy and when to sell is all part of the experience when trading, just like any other trading part of the game. You can buy and sell Commodity shares, which are the normal wares that are in the game, like e-cells and Maja Snails etc, and the share prices are based on the actual in-game supply and demand for these wares. You can also invest in Corporate shares for any of the Corporations found in the game, and in true Teladi style where profit is concerned, they have successfully petitioned to allow some 'not so legitimate' factions to be listed also. Company shares are also available for smaller companies that may have registered for share listing with the exchange; these are the kinds of businesses you would think to find spread out across the X Universe. Since the Teladi are involved in Stock Exchanges, each transaction, both buying and selling, attracts a small 'transaction fee' that goes towards the operation of the Stock Exchange system (and lining Teladi pockets). As the economy evolves the Stock Exchange will become a more lively place to make short and long term investments, making it the perfect way to try to 'get those extra credits', whether it's to pay for more missiles or more Universe Traders.
I hope that answers some of your questions about this surprise addition to the X franchise. Hopefully more questions will be answered as you play it! - Toastie